AI Insights · Timothy · October 2021
Top 5 Cat Games on Android in New Zealand: Q3 2021 Performance
Discover the performance of the top cat games on Android in New Zealand for Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw notable performance trends among the top cat games on the Android platform in New Zealand. Here’s a closer look at the weekly downloads, revenue, and active users for these popular apps.
The Battle Cats from PONOS Corporation experienced significant growth in weekly revenue, starting at around $286 in late June and peaking at approximately $1.5K in the week of September 20. Weekly downloads fluctuated, with a low of 316 in early August and a high of 646 in mid-September. The app also maintained steady weekly active users, increasing from about 3K in late June to over 3.5K by the end of September.
Kitten Match by Special Gamez had varying weekly revenue, starting at $483 in late June and reaching a high of $580 in late August before declining to $195 by the end of September. Downloads showed an upward trend in early August, peaking at 423 in late August. Weekly active users saw an initial decline from 2.8K in late June to 2.3K in mid-July, but rebounded to around 2.6K by the end of September.
My Cat - Virtual pet simulator by Appsyoulove showed a consistent weekly revenue, peaking at $266 in mid-July and maintaining around $167 by the end of September. Weekly downloads saw a notable increase, starting at 163 in late June and reaching a high of 438 in the final week of September. Weekly active users similarly increased, peaking at 1.2K in the last week of September from an initial 552 in late June.
Cat Game - The Cats Collector! from Mino Games had a relatively stable weekly revenue, with a peak of $206 in late August. Downloads remained low throughout the quarter, with a high of 63 in late August. Weekly active users saw a decline from 251 in late June to 128 by the end of September.
Talking Tom Gold Run by Outfit7 Limited had steady weekly downloads, starting at 609 in late June and maintaining around 454 by the end of September. Weekly revenue showed fluctuations, peaking at $229 in late July. The app consistently maintained a high number of weekly active users, averaging around 6.5K to 6.8K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.